You have a character, forgiving movement, an objective, feedback and two trails. This checkpoint is the complete chapter-seven game, ready to build.
Run the downloaded project
The checkpoint ZIP contains the exact source running below, its artwork and notices, portable Hopkit dependencies, and build scripts. Extract it into a new directory. Use Node.js 24 or newer and your chosen package manager.
npm install
npm run dev
npm run check
npm run export
For pnpm, use pnpm install, pnpm run dev, pnpm run check, and pnpm run export.
For Bun as a package manager, use bun install, bun run dev, bun run check, and
bun run export. The build and export scripts run under Node.js. These commands
do not claim a fully tested Bun runtime.
Inspect what you ship
The production build goes in dist/. Export checks that output and writes a ZIP
under exports/, with index.html at its root. Test the production output over
HTTP, including sound and a fresh save. A development server is not a production test.
Export does not publish anything. Uploading to a game host is a separate step. Build and export explains paths, notices and the 64 MiB export limit.
What comes next
Move a platform, draw a new character, change the collection rule, or try a recipe. Keep the parts you understand and change one rule at a time.
Make one change
Make one change that gives someone a reason to play again. A new route? A shorter jump? A coin that needs a running start?