TypeScript in. Good trouble out.
Make games.
Get a little
weird.
Your character. Your physics. Your extremely questionable power-ups.
Hopkit is a TypeScript toolkit for making 2D browser games. Bring an idea. Start pushing buttons.
Open source · MIT · Editable TypeScript
Click the explorer. They have places to be.
The tweak-it-until-it-breaks lab
Touch the controls.
Add a friend. Bend gravity.
The code changes with you.
Add a friend, then see how high they can hop.
Insert absolutely no coins
Built here.
Play right here.
Jump, blast, push a box, or run a factory.
Then steal a perfectly legal look at the source.

A little adventure
Mosslight Trail
Two woodland trails. A few slimes with other plans. Find your footing.
Move with A/D or arrows · Space to jump · Touch controls on mobile

One more wave
Starfall
A small ship, a very busy sky. Make a little room for yourself.
WASD to move · Pointer to aim · Click/Space fire · Shift dash · Touch controls

Think before you shove
Crate Club
A box. A target. Surely this can't be that difficult.
Arrows or WASD to move · Z undo · R reset · Touch controls

Just one more shipment
Overtime
Build a tiny factory. Untangle the belts. Get those robots on the last train.
Tap tools and floor tiles · R turns · Space holds turbo · Escape pauses
Games start when you press play. Escape returns focus to the game controls.
Boot up your own idea
Your next tab
could be a game.
Start with a character. Give it somewhere to go. Add a jump, a few coins, and a reason to try again.
Start the eight-part guide